• warning: Parameter 1 to tac_lite_node_grants() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.
  • warning: Parameter 2 to gmap_gmap() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.
  • warning: Parameter 1 to tac_lite_node_grants() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.
  • warning: Parameter 1 to tac_lite_node_grants() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.
  • warning: Parameter 1 to tac_lite_node_grants() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.
  • warning: Parameter 1 to tac_lite_node_grants() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.
  • warning: Parameter 1 to tac_lite_node_grants() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.
  • warning: Parameter 1 to tac_lite_node_grants() expected to be a reference, value given in /home/rbezemer/softwarebyrichard.com/includes/module.inc on line 483.

DirectX Versus OpenGL

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This is an amazing read.

http://programmers.stackexchange.com/questions/60544/why-do-game-develop...

doing graphics research project in the early 2000's this article really struck a cord with me. So many memories, it hard to believe that such a powerhouse of a API could be torn apart by bureaucracy.

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Saved as a favorite, I really like your blog!